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I'm a Designer & Developer with 8+ Years of Experience

With over 8 years of experience, I specialize in crafting intuitive, visually stunning digital experiences. My work blends design and functionality to elevate user experiences.

TaskOrbiter is a powerful task management app that combines your work with your communication. Users can collaborate in real-time on task lists, boards, and calendars while simultaneously chatting and attending a video call in their browser.

UI/UX Design
Full Stack Development

Goal: Create a user interface that seamlessly combines communication and collaboration features. Use familiar design patterns to ensure the experience feels intuitive and expected.

My Involvement: Worked with one other person to create mockups. Implemented the UI and backend API from scratch.

Technologies: HTML, CSS/SCSS, Vue.js, Node.js, and PostgreSQL

Year: 2024

Cognito Forms is a form builder & workflow automation platform that empowers businesses and individuals to collect data, accept payments, and automate their business processes.

UI/UX Design
Front End Development

Goal: Move Cognito Forms “up market” by delivering a refreshed and more modern product.

My Involvement: Heavily involved in prototyping in Figma. Worked with a team of two other designers to implement the new design.

Technologies: HTML, CSS/SCSS, and Vue.js

Year: 2023

Cognito Forms is a form builder & workflow automation platform that empowers businesses and individuals to collect data, accept payments, and automate their business processes.

Graphic Design

Goal: Create illustrations and icons that fit Cognito Forms’ design system, utilizing clean lines and offset fills. For the illustrations, we often like to add more detail since they will be shown at larger sizes.

My Involvement: Illustrations and icons shown were designed by me. Received critiques from 2 other designers during the creative process.

Technologies: Figma

Year: 2022

ChurchOrbiter was a WYSIWIG app builder for churches.  Churches could style their apps with custom colors, create posts and events, send push notifications to their congregation, and embed rich content onto pages in the app.

UI/UX Design
Full Stack Development

Goal: Design a user interface with an extremely low barrier to entry, so that users of all computational abilities could learn it quickly.

My Involvement: Designed and implemented independently.

Technologies: Ionic, HTML, CSS/SCSS, Vue.js, Node.js, and MongoDB

Year: 2020

NASCAR is the largest motorsports league in the United States, and is very forward thinking when it comes to technology and its ability to help grow the sport.

UI/UX Design
Graphic Design

Goal: Design graphics and landing pages that introduce new fans to NASCAR, during the height of the COVID-19 pandemic.

My Involvement: Designed and implemented independently. Received critiques from other designers and stakeholders.

Technologies: WordPress, HTML, CSS/SCSS, and Adobe Photoshop

Year: 2020

45 was an elegantly designed mobile game that I designed/developed. The experience was inspired by a toy I had as a kid, where you’d tilt the toy to get a ball through a maze. In the game, players would tilt their phone to navigate through mazes while avoiding the dreaded red blocks.

UI Design
Video Game Development

Goal: Design a minimal maze game, with tilt being the primary method of input.

My Involvement: Designed and implemented independently.

Technologies: Unity, Adobe Illustrator, and Sketchup

Year: 2015