TaskOrbiter is a powerful task management app that combines your work with your communication. Users can collaborate in real-time on task lists, boards, and calendars while simultaneously chatting and attending a video call in their browser.
I'm a Designer & Developer with 8+ Years of Experience
With over 8 years of experience, I specialize in crafting intuitive, visually stunning digital experiences. My work blends design and functionality to elevate user experiences.
TaskOrbiter
Goal: Create a user interface that seamlessly combines communication and collaboration features. Use familiar design patterns to ensure the experience feels intuitive and expected.
My Involvement: Worked with one other person to create mockups. Implemented the UI and backend API from scratch.
Technologies: HTML, CSS/SCSS, Vue.js, Node.js, and PostgreSQL
Year: 2024
Cognito Forms Redesign
Cognito Forms is a form builder & workflow automation platform that empowers businesses and individuals to collect data, accept payments, and automate their business processes.
Goal: Move Cognito Forms “up market” by delivering a refreshed and more modern product.
My Involvement: Heavily involved in prototyping in Figma. Worked with a team of two other designers to implement the new design.
Technologies: HTML, CSS/SCSS, and Vue.js
Year: 2023
Illustrations & Iconography for Cognito Forms
Cognito Forms is a form builder & workflow automation platform that empowers businesses and individuals to collect data, accept payments, and automate their business processes.
Goal: Create illustrations and icons that fit Cognito Forms’ design system, utilizing clean lines and offset fills. For the illustrations, we often like to add more detail since they will be shown at larger sizes.
My Involvement: Illustrations and icons shown were designed by me. Received critiques from 2 other designers during the creative process.
Technologies: Figma
Year: 2022
ChurchOrbiter
ChurchOrbiter was a WYSIWIG app builder for churches. Churches could style their apps with custom colors, create posts and events, send push notifications to their congregation, and embed rich content onto pages in the app.
Goal: Design a user interface with an extremely low barrier to entry, so that users of all computational abilities could learn it quickly.
My Involvement: Designed and implemented independently.
Technologies: Ionic, HTML, CSS/SCSS, Vue.js, Node.js, and MongoDB
Year: 2020
NASCAR
NASCAR is the largest motorsports league in the United States, and is very forward thinking when it comes to technology and its ability to help grow the sport.
Goal: Design graphics and landing pages that introduce new fans to NASCAR, during the height of the COVID-19 pandemic.
My Involvement: Designed and implemented independently. Received critiques from other designers and stakeholders.
Technologies: WordPress, HTML, CSS/SCSS, and Adobe Photoshop
Year: 2020
45 (Video Game)
45 was an elegantly designed mobile game that I designed/developed. The experience was inspired by a toy I had as a kid, where you’d tilt the toy to get a ball through a maze. In the game, players would tilt their phone to navigate through mazes while avoiding the dreaded red blocks.
Goal: Design a minimal maze game, with tilt being the primary method of input.
My Involvement: Designed and implemented independently.
Technologies: Unity, Adobe Illustrator, and Sketchup
Year: 2015